Back in June of 2013, I did some content writing for the Gamebook Holdfast: Record of the Dwarven Kingdom Volume 1 (originally titled Holdfast: A Gamebook of Dwarven Vengeance on the Kickstarter page). I received my copy of Holdfast in December 2013, and have been showing people it since then. A lot of people have asked me where they could get a copy of the gamebook; unfortunately it was only available to the people who backed it on Kickstarter. But today, that all changed – Holdfast is now available as a PDF on DriveThruRPG!
According to the Kickstarter update, so far only the main book is available on DriveThruRPG. But Black Chicken Studios has plans to release the add-on material over the next couple of months as well.
Back in June, I talked about some work I did for a friend and his team on Holdfast, a gamebook that was funded through Kickstarter. The book shipped this December, and made it here a few days ago!
I’m still so excited to see my name in print. 🙂
I haven’t read through the book yet, but I did flip through and find a few pieces of what I wrote. It looks like the characters I created back in June made it into the final product (I found my three Battle Priests and four of the five Pit Fighters I created).
If you’ve been following me on Twitter, you may have noticed that this week I’ve been working quite a bit on creating characters and working out plots. All of it is for a friend and his team (Black Chicken Studios); I agreed to write a week’s worth of content for their newest project, Holdfast.
Holdfast was recently funded through Kickstarter. I followed along with the campaign and was really excited for the book, mainly because I’ve never actually tried playing a game book before (although I did enjoy reading Choose Your Own Adventure books as a kid). The setting seems really rich, making it a lot of fun to work on (if you’re interested in checking out some tidbits from the setting, be sure to check out the Kickstarter updates!)
My involvement with Black Chicken Studios will be wrapping up late tomorrow night. I’ll probably be taking a few days off before hopefully getting back to the game I’m designing with friends.