#WriteTuesday – Playtesting!

I’m almost done Memories!

After doing my best to find voices for my characters (Wulfric and a few others are still giving me some trouble, but I *hope* I’ve done well enough with them), I started doing some final playtesting before I plan on releasing the game on itch.io. I thought the playtesting would just be a few playthroughs to mainly check all the dialogue as a complete whole (thanks to implementing different dialogue choices within the game, it does mean I’ll have to do at least 4 different playthroughs for dialogue alone).  But I ended up finding quite a few little bugs, as well as a few bigger ones, that need to be fixed.  So I’ve been making my way through all of that (with a break to finish reading Elizabeth Bear’s Jacob’s Ladder trilogy).  Playtesting will be continuing this week (along with some more editing work by the looks of things).

Oh, I’m also really excited to finally have a proper name for Memories!  I think I’m going to call it Of Pieces and Memories.  When I gave it to my friend to try, I’d tentatively called it Hearts and Memories, but that didn’t sound right to me, even though it is, at it’s very essence, what the game is about.  I considered several lines of dialogue as possible titles (like “Just trust your heart,” which resonates with me every time I read it during a playthrough), but nothing seemed right.  Then over the weekend, I realized that a lot of the dialogue revolves around pieces of hearts, which is how I decided on the title.  I ran it by my friend, too, and he approved as well. 🙂

How about you? How’s everything going? Stay safe! 🙂

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Filed under Game Development, Writing

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