Autumn Update

I’ve been rather quiet on here since talking about refreshing my writing space  and submitting that short story (omg I forgot to mention – it was accepted!!!) The reason was that I was working on a big freelance project that came my way.  Once it was over, I had to deal with a couple of personal things (and honestly rest my brain!)  I read four books over the last week, which was great (I hadn’t read any fiction since early September); one of them, Brandon Sanderson’s Warbreaker, was absolutely fantastic!

Today was a day spent catching up on email and whatnot.  I went through all the Duotrope emails I’ve ignored over the last few months, looking into a few more listings that sounded interesting.  I also signed up for my very first game jam, which will happen in mid-January.  I don’t have a team yet (as far as I know, I’m the only local person who has signed up so far); I figure I’ll just make a small game on RPG Maker or Twine if no one else signs up (since I do not have the coding know-how to make an engine or anything fancy like that).  I’m really excited though – I’ve always wanted to participate in one, and now there’s one being held locally (previously this particular game jam was held only in Sudbury – that’s not too far away, relatively speaking, but the time of year is so iffy with the weather).

So now I’m not quite sure what I want to be working on.  I have two RPG Maker projects on the go (both Tears of the King and Memories), so I wouldn’t mind working on one of those.  But I also wanted to write four polished short stories this year (and to date I’ve only written one).  With just over a month left of the year, it’s looking like I may have to sacrifice one in order to achieve the other.  So I’m going  to take some time to decide on what exactly I want to be working on through December.

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Filed under Game Development, Updates, Writing

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